Supernes – SNEeSe

A new version of SNEeSe has been released at version 0.08 and implements the following changes:

  • Sprites are now clipped correctly, i.e. they don’t disappear if they get too close to the top or left edges!
  • Fixed VRAM addressing (again!).
  • Support for 16×16 tiles in all layout modes, a side effect of the row-by-row engine.
  • Implemented HDMA 04 operations.

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