Posted on June 13, 1997
Supernes – SNEeSe

A new version of SNEeSe has been released at version 0.08 and implements the following changes:
- Sprites are now clipped correctly, i.e. they don’t disappear if they get too close to the top or left edges!
- Fixed VRAM addressing (again!).
- Support for 16×16 tiles in all layout modes, a side effect of the row-by-row engine.
- Implemented HDMA 04 operations.